Your data

This page says, in short, what the PRG32 Construction Kit keeps about you and why. Each part links to the full notice.

Who is responsible: the school or organisation that runs this kit. Ask your teacher who to contact. They decide how the kit is used; the kit's makers do not see your data.

What you can do

  • See and download everything the kit keeps about you: Account page, Download my data.
  • Correct it, ask for it to be deleted, ask for its use to be paused (restricted), or object: also on the Account page. The school answers within one month.
  • Stop cloud copies at any time: disconnect Google Drive or OneDrive on the Account page.
  • If you are not happy with the answer, you can complain to your country's data protection authority.

Where your data goes

Every page without an account (the guest workspace), and the sign-in page

Without an account, your games, sprites and sounds stay in this browser only. To show you the C code, play a sound or run your game, the server works on them for a moment and keeps nothing. Clearing the browser's data deletes them. More about your data

Full notice · version 1.2, from 2026-10-22

Account registration, every sign-in until this version has been shown

Your school runs this kit. It keeps your username, email, role and classes, and the games, sprites and sounds you make, so you and your teachers can work on them. You can see, download, correct or ask to delete them on your Account page. More about your data

Full notice · version 1.0, from 2026-10-21

School sign-in button, first school sign-in

Signing in with your school account sends you to your school's sign-in page. The kit receives a number that identifies you there, your email and, if your school sends it, whether you are a student or a teacher. Nothing else. More about your data

Full notice · version 1.0, from 2026-10-21

Account page, before 'connect' for google drive or onedrive

Connecting a cloud account lets the kit save copies of your games in a folder of your own Google Drive or OneDrive, or in a GitHub repository you choose, and only there. You can disconnect at any time; the copies stay yours. More about your data

Full notice · version 1.1, from 2026-10-22

Publish page, before sending a game to the cartridge store

Publishing sends your game, its title and the author name you chose to the Cartridge Store, where other people can see it after a teacher has checked it. Use a nickname, not your full name. More about your data

Full notice · version 1.0, from 2026-10-21

Classes page, when a teacher adds a student

Teachers and facilitators of your class can open your games to help you. They can read them but not change or publish them. More about your data

Full notice · version 1.0, from 2026-10-21

Every page, once per browser: cookies and browser storage

This kit uses two cookies, one to keep you signed in and one to remember the language you chose, and keeps your own games, settings and breakpoints in this browser. There is no advertising or tracking, and nothing is shared with other sites. More about your data

Full notice · version 1.1, from 2026-10-24

Cookies and browser storage

This kit uses two cookies, one to keep you signed in and one to remember the language you chose, and keeps your own games, settings and breakpoints in this browser. There is no advertising or tracking, and nothing is shared with other sites. Everything below is needed for the kit to work, so the law does not ask for your consent; you can still delete it at any time by clearing this site's data in your browser. Full notice.

NameKindWhat it is forHow long
prg32_kit_sessioncookiekeeps you signed in; holds your account number and sign-in time, signed so it cannot be changeduntil you sign out, or a few hours after signing in
prg32_localecookiethe language you chose for the kit's pages (English, Italiano, Español, Français or Deutsch)one year, or until you choose another language
prg32-kit-guestIndexedDBthe games, sprites and sounds you make without an accountuntil you delete them or clear this site's data
prg32-source-language-<project>localStoragewhich code view (C or assembly) you last opened for a projectuntil you clear this site's data
prg32-kit-breakpoints:<...>, prg32-kit-source-breakpoints:<...>localStoragethe breakpoints you set in the debuggeruntil you clear this site's data
prg32-kit-debugger-viewlocalStoragebeginner or advanced debugger viewuntil you clear this site's data
prg32-kit-color-schemelocalStorageDay or Night colours, if you chose them with the switch in the menu baruntil you clear this site's data
prg32-kit-ide-layoutlocalStoragethe sizes of the IDE's panes and which ones you hiduntil you clear this site's data
prg32-kit-last-projectlocalStoragethe project AudioStudio offers to continue withuntil you clear this site's data
prg32-kit-localelocalStoragethe language you chose, for the pages that open without a connectionuntil you clear this site's data
prg32-kit-storage-noticelocalStoragethat you have read this storage noticeuntil you clear this site's data
prg32-kit-v*Cache Storagethe kit's own pages and libraries, so it opens without a connection; never your games or account pagesuntil the kit is updated

For the people running the kit: docs/privacy (records of processing, roles and legal bases, retention, processors, incidents).